Choosing a country to launch an Android app
A five-step routine that turns Google Play chart data into a shortlist of launch markets for one category.
- Pick the category first. Competition differs more between categories than between countries.
- Rank countries by the top 100 threshold for that category:
/markets?category=HEALTH_AND_FITNESS, lowest first. - Drop closed markets. Remove countries where less than 10% of the top is new this year.
- Check who wins. Open the chart (
/charts?country=..&category=..) and see whether the leaders are global brands or local apps. - Check language and payments. Data cannot do this step: confirm you can localise and monetise there.
A worked example
For casual games, markets with a threshold under 500,000 installs and a new share above 30% are usually mid-sized Asian and Latin American countries. In those charts a well-localised game with a modest user acquisition budget can reach the top 100, which then brings organic installs on its own.
Re-run the routine monthly: thresholds move as charts rotate.